Rules by Master Bryss
Among the Broodlords of the Genestealer sub-species of Tyranid, they are a select few who possess power and intellect like no other. These Broodlords, also known as Patriarchs are often found at the very centre of Genestealer Cult activity. Their Synapse influence is also powerful enough to command other Tyranid organisms on the battlefield, and they are both terrifying and difficult to face.
A Broodlord Prime is a HQ choice for a Tyranid army.
Unit: 1 Broodlord
Unit Type: Infantry
Weapons and Biomorphs:
- Rending Claws,
- Hardened Carapace
- Take Scything Talons for +5 points
- Take an Implant Attack for +15 points
- Take Acid Blood for +15 points
- Take Toxin Sacs for +10 points
- Take Regeneration for +10 points
- Synapse Creature
- Move Through Cover,
- Independent Character
- Inhuman Strength
Psyker: A Broodlord Prime has the Aura of Despair, Hypnotic Gaze and Leech Essence psychic powers.
Inhuman Strength: Attacks made by the Broodlord Prime ignore Armour Saves in the same manner as Power Weapons.
Retinue: The Broodlord Prime may take a retinue of either Genestealers (another Broodlord may not be added) or Ymgarl Genestealers. These do not use up a Force slot, and may take options as normal. When accompanied by Ymgarl Genestealers the Broodlord Prime benefits from the 'Dormant' Special Rule described on pg. 61 of the Tyranid codex.